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HUMANS OF ARÁLLYN

Subraces:

  • Vorryn Humans

    • Huma - descendants of those who arrived in Vorryn at Landing Bay. "Huma" in their ancient language means "thinkers". originally in contrast with beasts.

      • Bowenhuma (building humans) - the huma of Beorwäith, Grunrig and Bythia, who build cities, roads and such.​

      • Hilgenhuma - the highlanders of the hills north of Grunrig

      • Fairdhuma - the horse people of the plains north of the hill country, between the river Rassenflus and the woods of Callannyn

    • Kyelovyani - descendants of humans who arrived on the south-eastern coast of Vorryn east of the Tempest Mountains a couple hundred years after the Huma. Race name means "they who speak", and sometimes is interchanged with Solovyani meaning "they of words".

    • Other subraces of humans from separate transoceanic migrations to other parts of Vorryn will be revealed in future writings.

  • Subraces of humanity on other continents will similarly be revealed in future writings as needed.

Long before the Sundering occurred, the Gods knew that Vryn or the magical power of will-acting would some day fade from the world like a lingering echo, and that as it faded, the magical races of the fae and the dragons would gradually weaken and vanish from the world. In order that the world might still have sentient life upon it in the future, they evaluated all forms of animal life in Arallyn and decided to create a new sentient race. Modifying highly intelligent apes living in the rain-forests of Northern Gallyn, they altered these beasts in appearance to be closer to that of the fae races, and greatly expanded their intelligence to allow speech and complex thought. This new race rapidly diverged into separate populations and began migrating around Gallyn, though contained on the southern continent by the gods. After the Sundering, this containment was removed and the new race began launching boats onto the sea. One from the temperate south of Gallyn, who called themselves the Huma, set out in boats to explore the world further north of the continent. The Huma discovered the south coast of Vorryn and began exploring it and quickly learned that other races already lived in this land. They finally landed and settled in an inlet of the sea, which they called Landunbusht, or Landing Bay. around which the lands appeared to be un-populated. The newcomers found the Fae capricious and prone to sudden unexpected acts and words. In truth the Elves, Dwarves, Beast-kin (Tirfolk), Branchkin (Brannenfolk), Mushroom-folk (Piltfolk), Dragons (Draga), Seafolk (Zäienfolk) and other fae races were simply driven by motives incomprehensible to the Huma who only cared about two things, the urge to populate, and the urge to maximize their prosperity. Arállyn Humans have an average natural lifespan of 100, give or take 20 years, longer than contemporary people of Earth.

Since their arrival in Vorryn, the Huma have diverged into three main kindreds, the largest, the Bowenhüma or building-humans, are the most enterprising and industrious of the kindreds, who seek to build a high civilization and study the arts of construction and architecture to  build cities, roads, bridges and so forth. The realms of Beorwaith, Bythia and Grunrig were established by the Bowenhuma. A second kindred broke away early in Humen colonization of Vorryn to strike north. For a brief period the hills north of what would later become Grunrig and the grassy plains north of them were ruled and populated by this second kindred, but very quickly the people became divided and after a brief war with each other, parted ways and have kept their distance from each other since. Those in the plains discovered and domesticated wild horses and soon were breeding them and using them as steeds for hunting, travel and warfare. In time they would open trade with the other realms to sell horses in exchange for commodities. They became known as the Fairdhuma, or horse-humans. The people in the highlands became very insular and paranoid to some extent, fiercely defending their land from everyone. They discovered the hilly rocky landscape was difficult to farm, but ideal for keeping herds of sheep, and so began to prosper on trading meat, wool and cheese. They are called the Hilgenhuma or hill-humans.

The Huma have developed a somewhat untrustworthy, short-sighted, self-centered and materialistic reputation among the fae races. The Elves initially ignored them. considering their interests rather petty, but when they spread up the rivers into the lands of ruined Varmellyn, they repented of their disinterest and undertook to help guide the newcomers. The Huma took little or no interest in the elves' wisdom or magic, except for what they thought they could use for their own prosperity. And so the elves decided to leave them alone again, but give them the lands of Varmellyn, in which they had no more interest since the great war, provided that they swore an oath to protect and preserve the relics and ruins of the old Elven kingdom. The Huma of Beorwaith have been true to that pledge and its leaders pander to the elves in a very sycophantic manner, while the older realms of Grunrig and Bythia regard this as shameful, and believe that the Huma need to have their own identity and dignity separate from the elves or others of the fae kindreds.

The Huma were very industrious and quite ingenious in their mental and creative talents and rapidly built a prosperous civilization based on trade. Each realm focused on a few resources unique to their land and desirable to the other realms, and so a peaceful federation of sovereign states based on trade arose in the south of Vorryn. This federation in time included the elves, who found many Humen products desirable and had things to trade for them that the Huma wanted. In time the Huma also learned of the dwarves in the mountains of the east, and began seeking to open trade with them. The dwarves had just rebuilt after the colossal decimation of their northeastern kingdom of Kheled Tarmorashum, brought on by internal corruption in the government and trade guilds, and carried out by rebel dwarves in collusion with fire dragons of Drakhaan, who were already stirring in anger toward the dwarves, sensing their corruption like one senses a foul stench. The survivors had taken to the forest of Callannyn or gone south to build a new kingdom, Kheled Mor, which now was rising to power and living by a newly-created Code of Honor, designed to prevent future corruption. The dwarves of Kheled Mor had just discovered rich seams of gold under their halls, and were anxious for customers, with whom to trade it for other commodities they wanted. Perhaps they were too quick to trust the Huma, as their new customers learned of the Darkflame talisman, a magical stone that was worn by the monarch of Kheled Mor and they plotted to steal it not even realizing they would not be able to wield its power. When the dwarves caught the thief in the act and under duress of torture, he revealed the identity of his employer, none other than the Guildmaster of Trade from the tri-realm city of Draibruka, they appealed to the three human monarchs and those of the elves of Syldarryn to mediate in the dispute. The humans and the elves refused, preferring not to damage their own trade relations with each other and considering the dwarves and their talisman beneath their dignity to give any thought to. And so the dwarves shut their gates to Elves and the Huma for over a thousand years.

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